Friday, May 11, 2012

Gardens of Time

Video games have come to the forefront of the education spotlight. This is not surprising in the slightest to most of the younger generation because they have grown up with them and it is only natural that they associate them with learning. Video games are more applicable to learning than one may think, they nurture critical thinking, and new ways of solving problems. even the more "violent" games, such as first person shooters, where the player assumes the roles of the actual character through their eyes, still present a new perspective on a particular situation.  Good games, not just educational ones, because in truth all games have something to offer in way of teaching skills that could be applied to the real world, foster critical thinking and usually offer more than one way to do certain tasks. This is performed by offering a better way or performing said task through exploration.

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